Friday, December 2, 2011

Few more Cards for Dark Rush JPN set

Today I got some more scans for Dark Rush JPN set


Entei-EX - Fire - HP180
Basic Pokemon
[R][C] Fire Fang: 30 damage. The Defending Pokemon is now Burned.
[R][R][C] Grand Flame: 90 damage. Attach a Fire Energy from your discard pile to one of your Benched Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 3



Carnivine – Grass – HP90
Basic Pokemon
[G] Luring Poison: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. The new Active Pokemon is now Poisoned.
[G][G][C] Speed Blow: Return the opponent’s Active Pokemon and all cards attached to it to your opponent’s hand.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Volcarona – Fire – HP110
Stage 1 - Evolves from Larvesta
Ability: Burning Scales
As long as this Pokemon is in play, the number of damage counters placed on your opponent’s Burned Pokemon between turns for Burn damage is now 4.
[R][C][C] Heat Wind: 70 damage. You may choose 1 Energy attached to this Pokemon and discard it. If you do, the opponent’s Active Pokemon is now Burned.
Weakness: Water (x2)
Resistance: none
Retreat: 3


Vaporeon – Water – HP110
Stage 1 – Evolves from Eevee
[C] Muddy Water: 20 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 20 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[W][C][C] Spiral Drain: 60 damage. Restore this Pokemon’s HP by 20.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Plusle – Lightning – HP60
Basic Pokemon
[C] Tag Draw: Return your entire hand to your deck and shuffle your deck. Then, draw 4? Cards. If you have any Minun on your Bench, draw an additional 4? Cards. (?)
[L] Plus Ion: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Slowking – Psychic – HP90
Stage 1 – Evolves from Slowpoke
[P] Psy Shock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[?][?][C] Hand Press: 50 damage. If you have more cards in your hand than your opponent has in his or her hand, this attack does an additional 30 damage. (?)
Weakness: ?
Resistance: ?
Retreat: ?


Sableye – Darkness – HP70
Basic Pokemon
[C] Confuse Ray: 10 damage. Flip coin, if heads your opponent’s Active Pokemon is now Confused.
[D] Junk Hunt: Choose 2 Items cards from your discard pile, show them to your opponent, and put them in your hand.
Weakness: none
Resistance: none
Retreat: 1


Sandile – Darkness – HP70
Basic Pokemon
[C] Sand Burrow: Flip a coin, if heads prevent all damage done to this Pokemon during your opponent’s next turn.
[D][C][C] Jab: 40 damage.
Weakness: ?
Resistance: ?
Retreat: ?


Vullaby – Darkness – HP60
Basic Pokemon
[D] Whirlwind: 10 damage. Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)
Weakness: ?
Resistance: ?
Retreat: ?


Klink – Metal – HP60
Basic Pokemon
[C][C] Smash Turn: 20 damage. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3

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