Friday, October 24, 2014

More Information For XY4 / Phantom Force Pre-release Tournament at Mall Puri Indah



Tournament Format :

Modified format with booster draft

At a signal from the Tournament Organizer, each player opens one (of six) booster pack without revealing its contents to the other players. Each player then selects one card from his or her booster pack and lays it face down in front of him or her. Once a card has been placed in a player’s stack, it is considered selected and cannot be returned to the pack in exchange for another card. Players then pass the remaining cards, face down, to the person on that player’s left. The cards selected by each player should remain private knowledge during the drafting process. Each player continues to select one card from among the cards handed to him or her until all of the cards have been selected.

This process repeats for each remaining booster pack, with the passing pattern alternating from left to right as each new pack is opened. After all of the booster packs have been opened and all of the cards have been selected, each player constructs a 40‐card deck, using only the cards he or she selected. Players have 30 minutes to construct their decks.

Players may not trade the cards they selected in the draft with other players until the tournament ends. The Tournament Organizer may require players to fill out deck lists, including the cards in their decks and any cards not being used. Once the first round of the tournament begins, players may not alter the contents of their decks.

Each player will play with only 4 prize cards.

Time Limit : 20 minutes plus 3 Turns

We have imposed a time limit per round in order to run the event smoothly. If a match has not ended by the expiration of the round time limit, a winner must be determined without delaying the tournament for an unreasonable time.

If time is called during a player’s turn, he or she completes the current turn, we will then add 3 more turns. This is three turns combined not three turns for each player. This will mean that the player who is not active when time is called will get the last turn.

Use the following criteria, in order, to determine the outcome of a game that is unfinished after the three turns. After one of the criteria has been met, none of the others are applied.

(1) If one player was late to the match or was away from the match, without a judge’s permission, for any period of time during the round, that player loses the match. The judge must have been made aware of this absence before the end of the match. If both players meet this criterion, ignore this tiebreaker.
(2) If both players were on time to the match and were not away from the match for any period of time, players receive a tie for this match

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