Wednesday, April 25, 2012

Dark Explorer Pre-Release Tournament





What is Dark Explorer Pre-Release Tournament?

Dark Explorer Pre-Release Tournament allow players to receive and play with cards from the upcoming  Dark Explorer expansion before the official release date of this set!


General Information :

Event Name :  Dark Explorer Pre-Release Tournament

Event Date and Venue : 5 May 2012 (Sat) - Toys City @ Mall Puri Indah (map)

Entry Fee : 200.000 IDR
Admission Time : 10.00 am - 11.00 am
Starting Time : 11.00 am
Max Player : 16


Registration Information :
  • This Tournament Open to everyone.
  • Player all ages are welcome. Players below 10 years of ages we suggest to be accompanied by they parents.
  • Please bring along your trainer ID card if you have one. New Player will be issued one before the event.
  • We recomended bring your own card sleeves and energy cards

Tournament Prize :
  • 1st Place :  Dark Explorer Booster Pack x 3
  • 2nd Place :  Dark Explorer  Booster Pack x 2
  • 3rd Place :  Dark Explorer Booster Pack x 1
  • Every player who finish the tournament will be have an additional gift : Promo Card and Deck Box (While stock last. Subjected to changes)

Tournament Format :

Modified format with booster draft

At a signal from the Tournament Organizer, each player opens one (of six) booster pack without
revealing its contents to the other players. Each player then selects one card from his or her
booster pack and lays it face down in front of him or her. Once a card has been placed in a
player’s stack, it is considered selected and cannot be returned to the pack in exchange for
another card. Players then pass the remaining cards, face down, to the person on that player’s
left. The cards selected by each player should remain private knowledge during the drafting
process. Each player continues to select one card from among the cards handed to him or her
until all of the cards have been selected.

This process repeats for each remaining booster pack, with the passing pattern alternating from
left to right as each new pack is opened. After all of the booster packs have been opened and all
of the cards have been selected, each player constructs a 40‐card deck, using only the cards he
or she selected. Players have 30 minutes to construct their decks.

Players may not trade the cards they selected in the draft with other players until the
tournament ends. The Tournament Organizer may require players to fill out deck lists, including
the cards in their decks and any cards not being used. Once the first round of the tournament
begins, players may not alter the contents of their decks.

Each player will play with only 4 prize cards.

Time Limit : 20 minutes plus 3 Turns

We have imposed a time limit per round in order to run the event smoothly. If a match has not ended by the expiration of the round time limit, a winner must be determined without delaying the tournament for an unreasonable time.

If time is called during a player’s turn, he or she completes the current turn, we will then add 3 more turns. This is three turns combined not three turns for each player. This will mean that the player who is not active when time is called will get the last turn.

Use the following criteria, in order, to determine the outcome of a game that is unfinished after the three turns. After one of the criteria has been met, none of the others are applied.
  • If both players were on time to the match and were not away from the match for any period of time, the judge determines the winner based on the number of Prize cards that each player has remaining. The player with the fewest Prize cards remaining wins the match.
  • If both players have the same number of Prize cards remaining, the current game continues, starting with any in‐between turn effects that take place after the last completed turn, if necessary, until a Prize card is drawn. The player drawing the next Prize card is considered the winner of the match and the match ends.


Come and join the fun with us.. :)

Tuesday, April 17, 2012

Next JPN Sets : Freeze Bolt and Cold Flare



On July 13th, the next major BW sets are going to land. Aptly titled Freeze Bolt [フリーズボルト] and Cold Flare [コールドフレア], the sets will revolve around White Kyurem (CF) and Black Kyurem (FB). At present it's unsure if Keldeo or any of the other movie Pokemon are set to appear in either set. What we do know is that the sets are going to have 59 cards each, plus additional SR/UR cards. It's likely that we'll be seeing a Box Campaign card, though it's unknown at present. Alongside the sets we've got an Official Card Case, Sleeves, Card File, Energy Set + Case, and Playmat featuring Black Kyurem and White Kyurem. We've also got our first hard-shell carrying case since BW2 also set to feature the two new mascots.

Additionally, the movie release this year is seeing the return of the Movie Commemoration Pack. Released on the 13th as well, the Movie Commemoration Pack Black Kyurem/White Kyurem Set will feature 1x Freeze Bolt, 1x Cold Flare, 1x Dark Rush, and 1x Red Collection booster pack(s). Along with those is a special original Keldeo holo promotional card, and a campaign entry postcard.

As usual, July is already providing a plethora of cards, and that's without promotional cards announced.

August also is seeing a small release to keep the flow going. Two blister packs have been announced: Premium Holo Card Special Pack Reshiram, andPremium Holo Card Special Pack Zekrom. These two packs will finally have the Japanese releases of the previously English-exclusive SR full art ZekromEX/ReshiramEX cards, along with a rather large assortment of booster packs. These packs are due out on August 3rd, costing 1,280円 a piece.

A BIG big big thank you to Katz for the heads up! ありがとうございます(* ̄ ̄*)

As usual we will do our best to keep you up to date on news as it comes.

Wednesday, March 28, 2012

Pokemon Blastoys League - Season III's Grand Prize

Here what you waiting for.. season 3's Grand Prize are :

  • 1st : 1 Victory Medal and 1 JPN Hydreigon Garchomp Sleeve set (64 sleeves)

  • 2nd : 1 JPN energy pattern sleeves set + 1 JPN energy pattern deck box
  • 3rd : 1 JPN white gym challange sleeves (60 sleeves)

  • 4th : 1 JPN Pikachu scraggy deck box

  • 5th : 1 JPN pair dice




For More Information, contact me on Facebook

Tuesday, March 13, 2012

More Card Scans for BW5 Dragon Blade and Dragon Blast set




Garbodor - Psychic - HP100
Stage 1 - Evolves from Trubbish
Ability: Dust Toxin
As long as this Pokemon has a Pokemon Tool attached to it, all Abilities that deal with discarding cards from either player's hand, discarding cards from play, or deal with the discard pile stop working (excluding Dust Toxin).
[P][P][C] Sludge Toss: 60 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3



Shedinja - Psychic - HP60
Stage 1 - Evolves from Nincada
Ability: Empty Shell
When this Pokemon is Knocked Out, your opponent doesn't take any Prize cards.
[P] Cursed Drops: Put 3 damage counters on your opponent's Pokemon in any way you like.
Weakness: none
Resistance: none
Retreat: 0



Keldeo - Water - HP110
Basic Pokemon
[W][C] Blade Arms: 30 damage.
[C][C][C] Hydro Pump: 60+ damage. Does 10 more damage for each Water Energy attached to this Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 1

Friday, March 9, 2012

Blend Energy



Blend Energy [G][R][P][D] - Special Energy
This card provides 1 [C] Energy. As long as this card is attached to a Pokemon, it provides 1 [G], [R], [P], or [D] Energy.

Thursday, March 1, 2012

More BW5 Dragon Blade / Dragon Blast Cards Revealed!





Giratina-EX - Dragon - HP180
Basic Pokemon
[G][P][C] Tear: 90 damage. This attack's damage isn't affected by any effects on the Defending Pokemon.
[G][P][C][C] Dragon Pulse: 130 damage. Discard the top three cards from your deck.
Weakness: Dragon (x2)
Resistance: none
Retreat: 3


Rayquaza-EX - Dragon - HP170
Basic Pokemon
[C] Heaven's Call: Discard the top 3 cards from your deck, and if there are any Energy cards, attach them to this Pokemon.
[R][C] Dragon Burst: 60x damage. Discard either all Fire Energy or Lightning Energy attached to this Pokemon. This attack does 60 damage times the number of Energy discarded in this way.
Weakness: Dragon (x2)
Resistance: none
Retreat: 1

Cascoon - Grass - HP80
Stage 1 - Evolves from Wurmple
[C] Entangling Pull: Switch the Defending Pokemon with 1 of your Benched Pokemon.
[C][C] Spiral Drain: ? damage. Recover 20 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 3

Hoppip - Grass - HP30
Basic Pokemon
[G] Flail Around: 10x damage. Flip 2 coins, this attack does 10 damage times the number of heads.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1

Magmar - Fire - HP80
Basic Pokemon
[C] Beat: 10 damage.
[R][R][C] Magma Punch: 50 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 2

Feebas - Water - HP30
Basic Pokemon
[W] Easy Draw: Flip 2 coins. For each heads, draw a card.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1

Alomomola - Water - HP90
Basic Pokemon
[W][C] Mysterious Beam: 30 damage. Flip a coin, if heads, discard an Energy card attached to the Defending Pokemon.
[W][C][C] Double Slap: 50x damage. Flip 2 coins, this attack does 50 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2

Electrike - Lightning - HP60
Basic Pokemon
[L] Tackle: 10 damage.
[L][C] Quick Attack: 10+ damage. Flip a coin, if heads, this attack does 10 damage plus 20 more damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1

Flaaffy - Lightning - HP60
Basic Pokemon
[C] Cotton Guard: 20 damage. During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
[L][C][C] Power Gem: 40 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1

Stunfisk - Fighting - HP60
Basic Pokemon
[F] Muddy Water: 20 damage. Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
[F][C] Rumble: 40 damage. The Defending Pokemon can't retreat during your opponent's next turn.
Weakness: Water (x2)
Resistance: none
Retreat: 3

Gothita - Psychic - HP?
Basic Pokemon
[P] Future Sight: Look at the top 5 cards of your opponent's deck and put them back on top of their deck in any order.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1

Trubbish - Psychic - HP?
Basic Pokemon
[C][C] Pound: 10 damage.
[P][C][C] Poison Gas: 30 damage. The Defending Pokemon is now Poisoned.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2

Ambipom - Colorless - HP80
Stage 1 - Evolves from Aipom
[C] Double Hit: 20x damage. Flip 2 coins, this attack does 20 damage times the number of heads.
[C][C] Handspring: 10x damage. This attack does 10 damage times the number of cards in your hand.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1

Stunky - Darkness - HP60
Basic Pokemon
[D] Acid Spray: 10 damage. Flip a coin, if heads, discard an Energy attached to the Defending Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1

Aron - Metal - HP60
Basic Pokemon
[M][C] Take Down: 30 damage. This Pokemon does 10 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 2